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Speaking

Practical Prototyping for Qualitative Research

Joel will review some career examples from Netflix and Google and how he quickly created prototypes for research, with no code. He will walk through simple, practical, and effective ways to create simple prototypes in order to get conduct qualitative and usability research.

  • Intro overview of proper qualitative study methods and practices

  • Learn what design tools are best used for a variety of prototypes

  • Learn how to take an existing design, create an animated prototype, and script a qualitative study script/plan


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Documenting Design :: A UX design workflow workshop

Joel will walk through, step-by-step, how he documents his design projects at Google. He will talk about the tools and strategies and how we works as a Design lead with engineering and product lead. Joel will explain how he defines product principles, project roadmaps, UX flows, high-fidelity mocks, and detailed UI redline deliverables.

  • Learn how to use Sketch, Principle, Google Apps, and other tools to document your design projects from start to finish

  • Learn how to collaborate with your team and iterate through a project efficiently


MOST RECENT: 70ish Life & Lessons for Designers

My friend and colleage Marc Hemeon and I shared tips for designers on a wide variety of topics from craft and work-life balance to the business of design. I worked with Marc on Design Inc. — a company dedicated to helping companies find and work with amazing creative talent.

 
 

 

OLDIES BUT GOODIES

Your Bias is Bullshit

As designers and creators we assume responsibility to craft products, experiences and things around us - a role better tempered by research and education than one's personal perspective or taste. It's too easy for us to absorb current viewpoint

If _____, Then ______

As designers and creators we assume responsibility to craft products, experiences and things around us - a role better tempered by research and education than one's personal perspective or taste. It's too easy for us to absorb current viewpoint

 

PIXEL "PRETTY DAMN" PERFECT

Design is not just about the pixels. It is about fast prototyping, defining success, and quick iteration in order to make profitable and beautiful products that are pixel (pretty-damn) perfect.

THE PIXEL PLAGUE

We have slowly been tricked into thinking that late nights, pounding down energy drinks, & neglecting the relationships around us is something to boast about. It is essential that we as designers, entrepreneurs, and creatives understand the need for balance in our profession. 

 
 

FROM THE ARCHIVES


Past Speaking Events

Front
November 2018  x  SLC, Utah

-Ing Conference
April 2018  x  DubaiI, United Arab Emirates

AIGA Honolulu – Biennial 5-O Design Competition
October 2017  x  Honolulu, HI

Creative South
April 2017  x  Columbus, GA

AIGA OC Panel
May 2016  x  Huntington Beach, CA

How Design Live
May 2016  x  Atlanta, GA

Acorns/Dribbble Meetup
April 2016  x  Irvine, CA

Connecting Things
January 2016 x  Costa Mesa, CA

Designers Debate Club
June 2015 x  San Francisco, CA

Web Afternoon
August  2015  x  Atlanta, GA

SXSW
March 2015  x  Austin, TX

WebVisions 
Sept 2014  x  Chicago, IL 

Circles Conference
Sept 2014  x  Grapevine, TX

Designing for Big Data
Aug 2014  x  Googele Irvine, CA

WebVisions
May 2014  x  Portland, OR

SXSW 2013
March 2014  x  Austin, TX

Designing for Big Data
Jan 2014  x  Google HQ, Mountain View, CA

AD13, Android Design Panel
August 2013  x  Mt View, CA

MOB'd UP 
July 2013   x   San Diego, CA

SXSW 2013
March 2013  x  Austin, TX